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Thursday 30 May 2013 in ,

Wednesday's Comics: 29th May 2013



Brian Wood's X-Men #1 is the standout of the week - though the Superman anthology is a close second.


ADVENTURES OF SUPERMAN #1 = ★★★★★
Two of my favourite creators, Chris Samnee and Jeff Lemire, give their takes on "classic" Superman. Samnee draws a version of the Man of Steel that would be at home in a Max Fleischer cartoon. As always, Samnee's art is always enhanced by a colourist like Matthew Wilson here who uses a palette that nods in the direction of the Silver Age. It's a piece with Samnee's work on Thor: The Mighty Avenger. Lemire's is the first time I've seen him draw a mainstream superhero. He draws on his strengths: childhood and dreams (it's almost another take on the opening scene from Essex County) and there's a lovely interplay between the water-colour style colouring of the children and the flatter "comic book" style of the fantasy sections. Lemire gets to draw a range of villains: Braniac, Bizarro, Luthor, General Zod and Mr Myxlplyx. They all have the early eighties designs that would have been read by a young Lemire. I'm most taken by his rendering of Superman himself sitting atop a farmhouse: he looks like a regular working-class man who wouldn't look out of place in a rural community.

CAPTAIN AMERICA #7 = ★★★★✩
Cap is still fighting his way through Zola's base in order to find his son, Ian. Meanwhile, Zola launches his invasion of Earth. The shock ending of the last issue, where Cap apparently murdered a defenceless Jet Black while she was showering - turns out to have been nothing more than a knockout. This cover should have been held over for the next issue as it largely spoils this issue's closing scene.

JUSTICE LEAGUE OF AMERICA #4 = ★★★★✩
Just as I was about to give up on this, it gets really good - almost like an "old"-52 DC team comic. Catwoman is the centre of what happens here and something pretty startling happens to her (though, no doubt, it'll turn out not to be as dramatic as it seems). There's more Martian Manhunter origin as a second feature.



NEW AVENGERS #6 = ★★★★✩
If they hadn't already stepped over the line, then the Illuminati do now by destroying another universe that's crashing into theirs. I'm liking this much more than what's happening over in the main Avengers title. It's one of those stories where there can't possibly be a happy ending. It's turning into very nasty survival story.



X-MEN #1 = ★★★★★
Brian Wood and Olivier Coipel ace this. Beautiful art and fast-paced plotting. There's a fantastic dramatic sequence on a train. This certainly wasn't the gimmick I was expecting it to be.






SCORING
✩✩✩✩✩ = Awful.
★✩✩✩✩ = Poor.
★★✩✩✩ = Average.
★★★✩✩ = Good.
★★★★✩ = Very good.
★★★★★ = Excellent.

Wednesday 29 May 2013 in ,

Adam Warlock - Part 6: Warlock

Presumably Jim Starlin's revitalisation of Strange Tales enabled Warlock's title to be re-launched in a "Pulse-Pounding Premiere Issue" (actually issue 9) in October 1975 that carried on the story from the point where Warlock, Gamora and Pip encounter the flesh-and-blood Magus at the end of 1,000 Clowns. Artwork takes another step forward as Steve Leialoha takes on "finishing" tasks and Starlin concentrates on plot and layouts. Issues 9-14 are the best-looking of all the seventies Warlock comics (and it's worth noticing how issue 15 - art completely by Starlin - actually looks thin in comparison with the bold art of the preceding six issues). More significantly - dare I say it - than Warlock is the development of the mad Titan, Thanos, in this part of the run as an emergent major villain in the Marvel universe.


Thanos now stands with you, Adam Warlock: Warlock #9

Real Magus is a silver-skinned version of Adam Warlock who seems to have reverted to the earlier costume design and looks a great deal happier. Warlock, unfortunately is caught in a paradox where every thought and action has been already experienced by Magus. In fact, Magus claims to have manipulated events to bring Warlock to this point - and summons a being called The Inbetweener who will take Warlock to a place between reality and fantasy where he will become completely insane. Warlock - typically - feels pretty sorry for himself and mopes around declaring: "I've become a spiritual vampire! From saviour to vampire and soon to be a mad monarch of a thousand worlds... that's me!" Gamorra, however, is an element in Magus' plans that clearly didn't take place before. On the last page of this issue the mysterious master who has been guiding Gamorra reveals himself to be Thanos - who declares he will ally himself with Warlock.

Adam Warlock is now prepared... to destroy his own soul: Warlock #10

Warlock, Gamora and Thanos battle 25,000 of Magus' warriors. Upon witnessing the death of the cruel Matriarch, Warlock becomes (simplistically) philosophical, asking: "Why must life be so cruel? Why must there be so much mystery... so much pain?" In an odd couple of pages, Starlin has Captain Marvel break through the fourth wall and directly address the reader - informing them about Thanos' origins. We're given a little back story about Gamora, too. Warlock realises (courtesy of Thanos) that, in order to defeat Magus, he has to commit suicide.

No one really. Just a memory: Warlock #11

The conclusion of the Magus story-arc becomes more complicated. As Thanos fights Magus it's revealed that this is a conflict of cosmic proportions: Magus represents the forces of Life itself, while Thanos is the embodiment of Death (this was pretty obvious as he goes around talking about stellar genocide). Warlock slips into his own time stream in order to commit "cosmic suicide" (a rather grand term) and encounters The Inbetweener, who turns out to be a neutral force (with a typically Warlock-ian penchant for talking about himself in the third person) and complicates Warlock's suicidal mission by the revelation that Magus is in fact Life's champion. Warlock ends up in a situation where he has not one... but five different paths to choose. Finally, amidst some epic panelling that emphasises the tension of this moment, Warlock travels a few months into the future (Starlin isn't clear about how long: a year, two... a couple of months?) and encounters a future self who is even more depressed than "our" Warlock. Despite this story having taken a very long time to get to this point, Warlock doesn't engage with his future self and simply sets his vampiric soul gem on him.

The future is changed: Magus is removed from reality (plus no Universal Church of Truth) and the universe is re-made. Warlock and Pip go for a drink while Thanos stands chewing up the cosmos in Shakesperian villainous-style ("Am I not the dark side? Am I not death?") before wandering off.

Despite the fact that when you remove all the supposed plot complexities of this issue, it's really about Thanos fighting Magus and Warlock going on a mission to kill a future version of himself - it's about the best of this entire Warlock run in terms of the artwork. Panelling is stunning: there are pages where long, horizontal panels give widescreen-like impressions of the epic battle between Titan and god, next to pages where there's a stream of smaller panels that create pace and tension. Plus, Starlin's background texturing absolutely adds to the tone of scenes: it's definitely Kirby-esque with it's use of stars to signify moments of cosmic significance and great, gleaming metallic machines to emphasise the raw power of modern-mythic characters. The rich texturing is evident even in the realisation of small elements: Gamora's outfit has a web-like pattern that suggests how she will weave herself (later) into Warlock's narrative Thanos, when he's not standing in front of starscapes is often presented with the backdrop of crazily-flashing computerised equipment, indicating the non-natural source of his power as well as emphasising it's calculatingly cold, non-life. It's a terrific issue.

Say, I wonder what's inside this hookah?: Warlock #12

After the epic conclusion to the Magus storyline, this issue is a light-hearted romp involving Pip the Troll attempting to free a prostitute from a galactic pimp. There's a "tall-tale" Pip tells the prostitute (called Heater!) about his past - supposedly he was Prince Gofern of Laxidazia who was a painter that hung out with trolls eating "dark stew" until he was transformed into a troll himself. It's thinly-veiled commentary (and I wonder at this point if Pip is a version of Starlin himself in the comic - although in the letters column in #14 a reader challenges the editors to deny that Pip is based on Jack Kirby which gets a reply that only draws parallels between Pip and the artist). We additionally have the introduction of Eros (his connection with Thanos to be later revealed) but this is an interlude before another intense arc. Warlock, as he's done before, flies off into space to agonise over his dilemma: he's changed the future - but, in the process, gone mad and murdered with his soul gem. Often the best moments of these comics are when Warlock is sitting on a rock in the emptiness of space pondering - adolescently - over his existence. There's a great sequence in this issue as well as a superb full page portrayal of the angst-filled Warlock which begins to graphically suggest his fractured personality:
Warlock has "problems"

Telling you how it is and signing off before the big sign-off: Warlock #13

Star-thief is a great two-parter that demonstrates the peak in Starlin's storytelling and artwork on this title in the 1970s. Warlock - who seems less anguished than in his last appearance - ponders what to do with his life considering he now has what he describes as a "multi-compartmental brain" (which, I guess, means splintered personality disorder) and a vampiric soul gem. There's a glimpse of Warlock's difficulties when, after seeing parts of the galaxy disappearing, he is compelled by the soul gem to investigate - despite the "sensible and self-preserving" part of his personality encouraging him to leave the inhabited universe behind. We also see another aspect of the soul gem's powers: it's able to send out "an exploratory beam of force" that investigates phenomena.


Warlock discovers that the source of the "theft" of stars is an Earthman called Barry Bauman, who has lived for 24 years in a vegetative state after being born with no connection between his brain and nerves (perhaps a version of The Who's Tommy?). There's a couple of fantastic pages where Starlin depicts Barry's self-narrated origins from darkness to becoming a being of "pure intellect" - although cruelly twisted by his loneliness into desire for revenge against an uncaring cosmos. Warlock's first action is to use his soul gem to kill the Star Thief - which he does without his usual hand-wringing. When the Star Thief makes himself known and, in a friendly way, suggests that he and Warlock share a lonely kinship ("We are both perverted creations of Earthmen who fear us..."), Warlock simply insists he is Life and that Star Thief is Anti-Life and they must fight. It's almost as if Warlock wants to re-enact the epic battle between Magus and Thanos a few issues ago. Star Thief animates rocks into giant man-like forms and battles Warlock. There are some great sound effects depicting the blows they trade: KARRUNT, ZAARK, KA-TUNK, KA-ROOOM, KER-RRAANK. Eventually, Warlock survives the attack and causes Star Thief to be amazed at his foe's powers. Modestly, Warlock gives an explanation - though it doesn't really make much sense - of his powers that echoes his earlier (re)creation by the High Evolutionary.
"A true Warlock"

Both agree a challenge: Warlock must fly to Earth and survive only physical assaults by Star Thief. Meanwhile the issue ends with a sardonic apocalyptic panel illustrating humanity's "most usual" reaction to the news that something is destroying stars:
"The human race goes berserk!"

Yet the golden one took revenge: Fantastic Four #172


A talking golden ape called Gorr tells the FF about the existence of Counter Earth and warns that Galactus plans to destroy it. Warlock appears in a falshback sequence where Gorr explains how the High Evolutionary created Counter Earth and how the Man-Beast corrupted the planet with evil. The religious aspects of the original tale are played down considerably. Probably the best thing about this issue is that it's drawn by a young George Perez and there's some interesting layouts - particularly on pages 15-16 where the panels are flanked by the faces of the FF as they listen to Gorr's story.



I lost a home: Warlock #14

Homecoming is an unsatisfactory issue considering the premise of the previous issue. It transforms what was potentially a tremendous conflict into a series of silly challenges and the issue's resolution is sudden and unsatisfactory. It may be that Starlin knew the title was going to be cancelled (supposedly due to paper shortages) and needed to hurriedly resolve this story in order to resolve Thanos' involvement.

Warlock undertakes Star Thief's challenge in this issue. Each of the challenges is elemental and - unfortunately - one is a gigantic shark that attacks Warlock in space! Crazily, it turns out to be one of Warlock's most dangerous opponents. Over the course of three pages Warlock battles the shark until he lures it into colliding with a comet. Feigning unconsciousness, Warlock then uses his soul gem to steal - and revitalise himself - a piece of the Star Thief's soul. After an ordeal by fire, Warlock travels through a black hole to the milky way where he discovers that - in the time he has spent in another part of the universe - he has grown in size to dwarf the solar system. He's also become insubstantial and seems to have no power to influence the reality of this part of the universe. Star Thief explains this by saying he has been affected by the "expanding universe theory" where his molecules have drifted apart - consequently making him bigger (though the size of the solar system seems a little too weird).

Warlock returns to Earth a bigger man

While Warlock is in shock at his increased stature, Star Thief is killed in his hospital bed by his nurse. (Surely, as a being of "pure intellect" Star Thief would have been able to exist independently of his body - plus, how would he have destroyed Earth without killing himself?)

That is why, good or bad, I shall always be Adam Warlock: Warlock #15


Warlock's own title ends with #15 in November 1976 and, although the character appears at points in other titles, there's not another Warlock-centred title for over 15 years. Starlin undoubtedly had longer term plans for it to have developed:
"I had a bit of a Destroyer-Warlock battle half-drawn, a few pages of it drawn. I was going to start going down a darker line with him. Some of the ideas I actually remembered and sort of worked in as he came back in the Infinity Gauntlet books and what you had in his own [title], Warlock and the Infinity Watch." (Back Issue #34, p.12)
There's something intense about this final issue, Just a Series of Events! Starlin finishes the artwork himself, so Warlock looks slightly different - more human - than the preceding issues. Filled with rage, Warlock bemoans his state as a "nebulous giant" and reflects on his friends and experiences right back to his adventures on Counter-Earth. Apart from being a device to prevent his involvement in other Marvel comics, I can't see why Starlin decided to make Warlock galaxy-sized - unless just for the visual effect of having the planets of the solar system float around his legs. He decides that he should search out a new home.

Meanwhile, a bored Gamora is sent by Thanos to act as Warlock's bodyguard. Some internal monologuing by Thanos reveals that Gamora is ignorant of her master's plans for "TOTAL STELLAR GENOCIDE" and enables her to  be presented less as a villain and more a potential love-interest for Warlock. As she hunts for him in space her craft is attacked and destroyed by a caped character who is known to her. It's the last we'll see of Gamora until Avengers Annual #7 a year later. There's also a short comic scene showing Pip's activities: he's working as a thief on the planet Degenera and manages to give a policeman the slip.

Warlock, however, has a tough time throughout the issue. In a series of incidents that lead to his domination of the soul gem, Warlock seems to overcome the personality issues that have plagued him. He firstly becomes involved in stopping the repossession of a spacecraft by a team of loan sharks. He is sickened by the knowledge that greed exists throughout the universe and seeks solace on a dead planet that has come adrift from its orbit. He begins to drown in apathy before meeting an ancient mystic who attempts to show Warlock the value of his existence in the universe (a vibration intersecting with other vibrations). The mystic looks into the future and tells Warlock that he will witness the death of his friends and become the most hated person in the universe. Finally, Warlock travels to an uninhabited planet in order to finally comprehend the nature of the soul gem. It turns into a life or death struggle for Warlock as the gem attempts to suck him in. Warlock eventually defeats the gem and flies away having derived some sense of victory. The only piece of information he seems to have gained is that the soul gem is one of six - these will become the infinity gems and play a greater role in the Marvel Universe much later.

It's a shame that poor sales stopped Warlock as an on-going title at this point. Looking back over the run - interrupted as it was - there is a very definite line of development from a simplistic character and straightforward plots into something richer and nuanced that seemed to better reflect its age. It is Thanos, however, who - arguably - enables Warlock to continue his adventures...


Tuesday 28 May 2013 in ,

Warlock Artwork

Jim Starlin pin-up in Warlock #1 (1982)
One of my favourite images of Adam Warlock has to be this inside back-cover pin-up by Jim Starlin in the first issue of the 1982 reprints of his run from the 1970s. Warlock always looks at home in the  emptiness of space and there's something epic in the way he stands on the top of this crag with his cape billowing in the cosmic winds.

A cape that puts other super-heroes to shame.




Monday 27 May 2013 in ,

Warduck (1976)

Warduck by Steve Leialoha. 1976. I've not seen any interior pages which leads me to think this may have appeared in the indie comic, Quack

Saturday 11 May 2013 in , ,

Wednesday's Comics: 8th May 2013


AVENGERS #11 = ★✩✩✩✩
Ughh. I'm not sure what Hickman was trying with this issue but it's a mess. Various Avengers - but notably none of the big guns - go undercover on A.I.M. Island. The narrative is told in flashback, non-chronologically and from different viewpoints. Humour is turned up... but frankly falls flat. It's rare for me completely dislike a comic but I can't find hardly anything I like in this issue. What happened to the big, cosmic story? Awful.


BATMAN #20 = ★★★★★
I absolutely loved this! I've read lots of comments online about how Synder can't tell shorter stories - in 18 issues he's really only managed to tell two. This two-part Clayface story is great: Clayface collects the genetic imprints of all those around him - even to the point where he discovers that Bruce is Batman. It's a New52 Clayface who makes it clear he's more than just a pile of yuck: "I ain't your daddy's clayface!" There are some fantastic moments: the prototype Batman Beyond/Batman of the Future suit and the way that Damian's death is mourned. Plus I think this is Capullo's best art. In all, a very satisfying issue.

CONSTANTINE #3 = ★★★✩✩
Still searching for occult artefacts, Constantine arrives in London. Various characters - including the City of London itself - try to kill him. There's a mix of dark magic and some moments of humour. London itself looks like it exists in a 1990s Japanese cartoon with cute video game cars. Constantine on the cover looks like a youthful screaming Rod Stewart.



JUSTICE LEAGUE OF AMERICA #3 = ★★★✩✩
I have one massive gripe with this comic: the portrayal of Green Arrow as a wannabe hero who is desperate to join a team. I'm not sure why Geoff Johns wants the character presented like this. In this issue, Catwoman goes "double agent" to infiltrate the villain's organisation. There's a neat scene where Martian Manhunter probes her mind and we get to see flashbacks of Selina's childhood and youth as well as Martian Manhunter's life on Mars. The implication is - to paraphrase this month's Clayface - "this ain't your daddy's Martian Manhunter": there's something definitely off about him. I'm on the fence about whether I'm going to read JLA longer-term. Trinity War crossover is about to happen and I'll keep on until then. Really, there's not enough to distinguish this title in terms of characters I'm interested in or a strong narrative (it needs one or the other). David Finch's pencils are great, though.

THE PRIVATE EYE #2 = ★★★★★ 
In an off-beat, post-internet future where most people wear masks to protect privacy and the role of the Fourth Estate press is to act as a form of police force, the fall out from the murder of his client crashes down on the illegal private eye, Patrick Immelman. It's classic noir tropes transferred to a bright (almost luridly so) future. Marcos Martin's energetic Moebius-like art suits this weird future world. Must also mention Munsta Vincente's stunning bold colouring. Vaughan introduces more characters into the narrative and we're left on another great cliff-hanging moment. Great great great comic.

THE ROCKETEER: HOLLYWOOD HORROR #4 = ★★★★✩
Cliff Secord goes up against the Hollywood con-man, Otto Rune using Peevy's substitute jet pack while Betty's being sacrificed to a mechanical monster called Sh'ozzoth. I admit that I was skeptical about J Bone's art - but I can see the appeal: it captures a tremendous sense of fun. Couple of great moments: finding out that the narrator is Groucho Marx and Cliff meeting Doc Savage. 

THOR: GOD OF THUNDER #8 = ★★★★★
Now this is what I think is a fantastic issue of a fantastic story-arc. Young Thor attempts to destroy the God Bomb while middle-aged and OAP Thor sail to Gorr, the God Butcher's planet. Esad Ribac's artwork is stunning (though I have to praise Ive Svorcina's beautiful colouring). Best Thor artist since Simonson? 

UNCANNY AVENGERS #8 = ★★★★✩
In contrast with Avengers, this is a cosmic title with an epic plot. This group of Avengers get split up by the Apocalypse Twins who manipulate events. Daniel Acuna takes over art and it's masterly - well suited to such a powerful story. Although it's possible to follow what's happening, having read Remender's run on Uncanny X-force definitely helps in understanding the back story. For me, this is the best of the various Avengers titles.


SCORING
✩✩✩✩✩ = Awful.
★✩✩✩✩ = Poor.
★★✩✩✩ = Average.
★★★✩✩ = Good.
★★★★✩ = Very good.
★★★★★ = Excellent.








Monday 6 May 2013 in

Iron Man 3 - Quick Review

The first half of Iron Man 1 was great: it captured the essence of the Marvel character and used Robert Downey's great comic timing to make what could be a dull, corporate scientist-type into a charismatic, endearing hero. Once Downey put on the armour, there was a sense that film-makers didn't really know what to do with him. So they pitted him against Jeff Bridges' bigger Iron Monger suit and there was an enjoyable scrap.

Iron Man 2 stank. They clearly didn't know what to do with it. Moving on...

Iron Man 3 gives the impression that - apart from Robert Downey - the script writers still don't know what to do with the concept of Iron Man. So what we get is more Downey: Downey drunk in the past, Downey having anxiety attacks, Downey having relationship issues, Downey playing straight-man to comedy computer voice, Downey bonding with cute kid-sidekick, Downey celebrating Christmas... and it goes on. I was waiting for comedy scene with animal but, thankfully, the writers didn't sink that low. At the end of the film, once all the shrapnel has been removed from Stark's heart, Downey is able to say: "I am Iron Man" and, perhaps, this is an excuse why most of the film has been notable by an absence of Iron Man. Yes, there's lots of armour (Stark's onto mark-43) but it only gets shown off for the final action sequence. Mostly, the film is Downey playing Downey.

Supposedly this film is based on the Extremis story arc: the Warren Ellis "reboot" of Iron Man - would have made a great film if it had actually been used. Instead, it's used to create an army of cartoony villains who only provide a physical challenge to Iron Man (even spitting fire at one point). The powers that the Extremis-infected characters have (burning hot and regenerating limbs) are a bit wooly. Also, I came away not really understanding what A.I.M.'s aim actually was. Was it to enable the vice-president to become president? Were they a mercenary organisation? Also, was this film originally scheduled for release in December? There were more Christmas references in this movie than Rudolph the Red-nosed Reindeer. Why couldn't we have just had the Mandarin as a crazy character who'd discovered gems giving him powers (like the cosmic cube or infinity gems) that blurred science and sorcery. We could have had a Doctor Strange cameo at the end! No, Mandarin is a crummy, hippy actor from Croydon.

Iron Man in the comics is a character like so many - Hulk being the most notable - who are better suited to teams. Downey's Iron Man was much better playing off his team-mates in The Avengers movie than attempting to carry off two hours screen time on his own. As I was sitting in the cinema watching the movie I kept thinking: why doesn't Stark call Steve Rogers or Nick Fury? The entire premise of going up against a terrorist outfit (ok, A.I.M.) would have been so much better with Cap and Thor - I'd have even settled for a Hawkeye team-up. The actual team-up we get with Rhodey is out of suits and, when Rhodey gets into his Iron Patriot armour again, flies off to leave Stark alone fighting the baddies.

There were some fun moments in the movie - but less than I remember Iron Man 1 having. There was only one laugh made by the audience in the cinema I saw the film in: a line delivered by a henchman who was on the screen for less than 10 seconds. A slimline fan edit - removing lots of the awful comedy moments (like the cute kid and the tv technician) - might make this a better movie.

Too dull for most of its running time. Let's hope Iron Man gets a better outing in Guardians of the Galaxy (if he's in it) or the next Avengers.

Score = ★★★✩✩

Saturday 4 May 2013 in , ,

Infinity: Marvel's Free Comic Book Day

Marvel's Infinity is a six-issue mini-series due to ship this August, penned by Jonathan Hickman, in which Thanos - Adam Warlock's long-time foe and the uber-baddie at the end of The Avengers' movie - attacks Earth. Today's Free Comic Book Day release by Marvel is a small sampler giving a flavour of what's to come.

It's cosmic. And it's very good.

Much like a teaser for a movie, this 10 page prelude establishes a thoroughly disturbing sense of prevailing evil about Thanos. Clearly - as the back-up 70s reprint in the comic shows - Thanos loses something if presented too quickly and in too much light. He's a creature of darkness and shadows. Like all great monsters he's more frightening the less he's seen. A pointing finger in silhouette. Better an eerie presence just off-camera.

Thanos' cosmic court from The Avengers (conceptual art)
Just like the The Avenger's movie, Thanos is hidden for much of this comic. Thanos' court is much the same: steps leading up to the throne with a purplish galactic backdrop. The reveal of the Mad Titan at the end of the issue is similar to the movie, too: Thanos says a few words and we focus on his shark-like mouth. Marvel is doing the right thing in the comics re-booting him like this: not denying the back story, just presenting him fundamentally.

Thanos' court in FCBD Infinity
Thanos is attended by Chitauri, the alien race who attempted to invade Earth in The Avengers movie. Here, they stand about the feet of Thanos like wraith-like clergy. They speak for him - which is always a great trope to build a sense of menace and power - and, in this prelude to the mini-series - go off and carry out Thanos' genocidal diplomacy. It seems that Thanos has his servants searching the universe for civilisations to subdue. The implication is that there are few worlds that haven't already fallen. I'm not sure how that fits in with the current state of Marvel's cosmic titles or if it's more the movie universe where this title's going to be set (certainly the Avengers we see in one of the final panels are closer to the movie-verions of Cap, Thor and Tony Stark).

Movie Chitauri
This teaser essentially establishes the idea that Thanos has his eye on Earth. If set in a vaguely movie universe, perhaps this is set before the Chitauri attack on New York. If set in the regular Marvel universe, it's difficult to see how Thanos wasn't aware of Earth bearing in mind he's had a long history of battling various human heroes. We do, however, finish the comic with a very clear sense of something epic about to take place.

Chitauri in FCBD Infinity?
A straightforward narrative, this issue has an outrider, a Giger-esque alien spy (all mouth and lithe limbs) informs the court that Ahl-Agullo, a world of sixty million that had been destroyed by Thanos, has begun to rebuild its civilisation. A Chitauri delegation is sent off - this time not to destroy the planet's people again but to collect a ghastly tribute to Thanos. Here we begin to see Thanos' motivation (and the obvious parallels with DC's Darkseid aren't too difficult to spot): his desire is not only to "raze" and subdue, but also to destroy the spirit of worlds. Thanos' ambassador (if that's what you can call him) is Corvus Glaive who initiates his diplomacy by presenting the king with the remains of Ahl-Agullo's champion. Glaive demands a tribute: a box full of heads - though it's unclear who the heads belong to. Meanwhile, the outrider arrives on Earth an spies invisibly on Avengers, X-men and S.H.I.E.L.D.

Thanos gets the "reveal" at the end of the story
Infinity is branded much like a blockbuster movie - it's even called an "event series". Certainly, Jonathan Hickman writes epic science fiction stories and is producing some really challenging work on his current Avengers and New Avengers runs. It looks like Infinity will tie in with these storylines. I'm looking forward to Jim Cheung's and Mark Morales' artwork. If this teaser is anything to go by, it's going to be quite cinematic and put Age of Ultron to shame.